Today, I’m taking you along for a journey in game development with the classic game of Tetris. We are going to touch upon concepts like graphics, game loops, and collision detection. In the end, we have a fully functioning game with points and levels. Part of the journey is using concepts of modern JavaScript, meaning features introduced in ECMAScript 2015 (ES6) like:
I hope you pick up something new that you can bring into your arsenal of JavaScript tricks!
If you are creating the project and get an error from the code snippets, then check the code in the repository on GitHub. Please send me a message if you find something that does not work. Future developments of the game will go into the master branch while the blog branch will stay as is.
If you like JavaScript games, check out my article about Breakout:
The finished game looks like this: